Creator and Partner
Kluge is a game studio dedicated to building experiences that start uniquely in VR and expand to other devices. As a creator, we are currently working on multiple titles in the areas of social, music and fitness, following the success of Synth Riders, our flagship title.

Kluge started as a creative technology studio, servicing clients of all sizes. As we evolve, we will continue to partner with clients who are looking to create meaningful connections through games in the emerging technology space.
Creator and Partner
Kluge is a game studio dedicated to building experiences that start uniquely in VR and expand to other devices. As a creator, we are currently working on multiple titles in the areas of social, music and fitness, following the success of Synth Riders, our flagship title.

Kluge started as a creative technology studio, servicing clients of all sizes. As we evolve, we will continue to partner with clients who are looking to create meaningful connections through games in the emerging technology space.
Lead with Creative
Being intentional in strategy and purpose enables us to leverage our partner's ideas and technologies to create the most impactful, fun, and engaging experiences.
Lead with Creative
Being intentional in strategy and purpose enables us to leverage our partner's ideas and technologies to create the most impactful, fun, and engaging experiences.
What you gain by working with Kluge
  • A strategic thought partner with a proven track record
  • A collaborative team that works on getting to know you and your users
  • Creative vision to bring impactful design to life
  • Making the mundane interesting through gamification
  • Technology expertise across VR and AR that can extend to other devices

Ready to solve a creative problem together? Drop us a line.

What you gain by working with Kluge
  • A strategic thought partner with a proven track record
  • A collaborative team that works on getting to know you and your users
  • Creative vision to bring impactful design to life
  • Making the mundane interesting through gamification
  • Technology expertise across VR and AR that can extend to other devices

Ready to solve a creative problem together? Drop us a line.

Awards

We are proud of all our work, and flattered to be recognized by world-class award organizations.
Founding Team
Kluge’s cross-functional team is led by a partnership of four individuals with unique skill sets and distinct backgrounds.
Arturo
Arturo Perez
CEO
Arturo is Kluge’s philosopher king. When he’s not thinking about Kluge, you can find him out surfing or contemplating Thomas Aquinas.
Abraham
Abraham Aguero
Creative Director
Abraham is our artiste extraordinaire and the co-creator of Synth Riders. When he isn’t dreaming up new VR experiences or artistic projects you can find him living in the metaverse.
Daniel
Daniel Garcia
Managing Director
Daniel is our punctual process leader. Fond of whiteboards, he has the unique ability to translate between design and development.
Cameron
Cameron Wood
COO
Cameron is our smooth Aussie operator. He seamlessly manages legal documentation, billing invoices, and business operations with zen focus.
Arturo
Arturo Perez
CEO
Arturo founded Kluge in 2007 with the bold idea that intentional design, strategic partnership, and creative technology could be the basis for solving problems, big or small. Open dialogue, collaboration, and ideation from the whole team became part of the secret sauce of Kluge’s success. Arturo has been identifying good ideas and creative solutions since he began selling websites back in high school. Later, he became the Director of Digital for a business consultancy advising start-ups and helping them fundraise. In between, he founded a music magazine with a different-but-similar name -- Kludge -- where dozens of writers covered hundreds of artists. It should be no surprise that today’s Kluge developed a top-selling rhythm and music VR game.

Arturo is on the Advisory Board of the LMU Entrepreneurs Program, AI LA, and AIGA LA.

He holds a Bachelor of Arts in Marketing and Business Management.
Abraham
Abraham Aguero
Creative Director
Before he became Kluge’s Creative Director, Abraham founded his own digital agency in Venezuela. A few years later, Arturo and Abraham merged and made the Kluge of today. Designing for the digital world since the early days of Flash, he began seeing opportunities to build beyond web designs to fully immersive VR experiences. Abraham created a series of mobile VR experiences in late 2016 and, through the support of the synth music community, launched Synth Riders in 2017. Today, he leads Kluge’s Product Team as they dream up more immersive experiences -- a few more VR games are in the works!

Abraham trained as a web designer at the Darias Design Institute specializing in graphic design.
Daniel
Daniel Garcia
Managing Director
Daniel started his career in development as an engineer and, for a decade, he honed the ability to not only build fantastic products but also to ask the right questions and lead his team to success. He joined Kluge as a developer in 2012 bringing his acumen in engineering to everything from mobile apps to AR experiences. Today, you can find Daniel running point on all of Kluge’s service projects and leading design thinking workshops (he’s settled for a virtual whiteboard.)

Daniel has a Bachelor of Engineering and a Master of Science in Web & Mobile Computing.
Cameron
Cameron Wood
COO
A practitioner of Tai Chi and passionate follower of Buddhist philosophy, Cameron navigates idiosyncratic operational logistics with ease. Since joining Kluge in 2012, he’s run and scaled an international team of 50+ Kluge collaborators and has been known to wear many hats over the years. In his previous life, he was a film producer, actor, and more recently the Director of Operations at Kline Hawkes, a Venture Capital firm.

Cameron has a Bachelor of Visual Arts and is a graduate of the Anderson School of Business.
Team
13 years strong, founded in Los Angeles, distributed across the world.
Alexis Hernando
Alexis Hernando
Producer
Angelo Gomez
Angelo Gomez
Developer
AnnMarie  Bartholomaeus
AnnMarie Bartholomaeus
Producer
Benjamin Veaner
Benjamin Veaner
Developer
Carlos De Almeida
Carlos De Almeida
Art Director
Daniel Sabal
Daniel Sabal
Art Director
David Montesdeoca Suarez
David Montesdeoca Suarez
Senior Developer
Esteban Meneses
Esteban Meneses
3D Artist
Fabio Ramos
Fabio Ramos
Developer
Fernando Galíndez
Fernando Galíndez
Full Stack Developer
Francisco G. Romanelli
Francisco G. Romanelli
Animator
Gabriel Baptista
Gabriel Baptista
Senior Developer
George Besereni
George Besereni
Concept Artist
Goyo Higa
Goyo Higa
Lead Developer
Iker Martin Urriza
Iker Martin Urriza
3D Artist
Jean C. De Almeida R.
Jean C. De Almeida R.
3D Artist
Jennifer Volpato
Jennifer Volpato
3D Artist
Jhanixi Agama
Jhanixi Agama
Lead Developer
Jhaziel Oria
Jhaziel Oria
Senior Developer
Jhean Ceballos
Jhean Ceballos
Principal Developer
João Esse
João Esse
3D Artist
Juepe Giraldo
Juepe Giraldo
3D Artist
Justin Dopiriak
Justin Dopiriak
Senior Developer
Korin Miller
Korin Miller
3D Artist
Kumi Carretero
Kumi Carretero
3D Artist
Lena Lane
Lena Lane
Lead Producer
Leonardo Valero
Leonardo Valero
3D Artist
Luis Gigante
Luis Gigante
Graphic Programmer
Mat Harding
Mat Harding
Senior Developer
Matheus Queiroz
Matheus Queiroz
Producer
Matias Monteagudo
Matias Monteagudo
Sound Designer
Pedro Machado
Pedro Machado
Game Designer
Sahin San
Sahin San
Marketing Associate
Sergio Fernández
Sergio Fernández
Developer
Sharky C. Leung
Sharky C. Leung
Lead Mapper
Steven Arguijo
Steven Arguijo
Lead Mapper
Tony Melendez
Tony Melendez
Senior Developer
Vincent Price
Vincent Price
Developer